MotionDomain

Struct MotionDomain 

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pub struct MotionDomain {
    pub speed_mps: Option<f64>,
    pub linear_velocity: Option<LinearVelocity>,
    pub angular_velocity: Option<AngularVelocity>,
    pub linear_acceleration: Option<LinearAcceleration>,
    pub angular_acceleration: Option<AngularAcceleration>,
    pub odometry: Option<Odometry>,
    pub motion_state: Option<MotionState>,
    pub frame_id: Option<String>,
    pub commanded_linear_mps: Option<f64>,
    pub commanded_angular_dps: Option<f64>,
}
Expand description

Motion domain containing velocity and movement information.

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§speed_mps: Option<f64>

Overall speed in meters per second

§linear_velocity: Option<LinearVelocity>

Linear velocity components

§angular_velocity: Option<AngularVelocity>

Angular velocity components

§linear_acceleration: Option<LinearAcceleration>

Linear acceleration components

§angular_acceleration: Option<AngularAcceleration>

Angular acceleration components

§odometry: Option<Odometry>

Odometry data

§motion_state: Option<MotionState>

Current motion state

§frame_id: Option<String>

Reference frame for velocities (e.g., “base_link”, “odom”)

§commanded_linear_mps: Option<f64>

Commanded linear velocity (from controller)

§commanded_angular_dps: Option<f64>

Commanded angular velocity (from controller)

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impl MotionDomain

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pub fn from_speed(speed_mps: f64) -> Self

Create a motion domain with just speed.

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pub fn from_linear(x_mps: f64, y_mps: f64, z_mps: f64) -> Self

Create a motion domain with linear velocity components.

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pub fn with_angular(self, yaw_dps: f64) -> Self

Builder method to add angular velocity.

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pub fn with_state(self, state: MotionState) -> Self

Builder method to add motion state.

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pub fn with_odometry(self, distance_m: f64) -> Self

Builder method to add odometry.

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impl Clone for MotionDomain

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fn clone(&self) -> MotionDomain

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for MotionDomain

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for MotionDomain

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fn default() -> MotionDomain

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for MotionDomain

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Serialize for MotionDomain

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Validate for MotionDomain

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fn validate(&self) -> Result<(), ValidationErrors>

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impl<'v_a> ValidateArgs<'v_a> for MotionDomain

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type Args = ()

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fn validate_with_args(&self, args: Self::Args) -> Result<(), ValidationErrors>

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impl<T> Any for T
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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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