pub struct Vector3D {
pub x: Option<f64>,
pub y: Option<f64>,
pub z: Option<f64>,
}Expand description
3D vector for velocities, accelerations, etc.
Fields§
§x: Option<f64>X component
y: Option<f64>Y component
z: Option<f64>Z component
Implementations§
Trait Implementations§
Source§impl<'de> Deserialize<'de> for Vector3D
impl<'de> Deserialize<'de> for Vector3D
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for Vector3D
impl RefUnwindSafe for Vector3D
impl Send for Vector3D
impl Sync for Vector3D
impl Unpin for Vector3D
impl UnwindSafe for Vector3D
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more